MediaReactor for Nucoda Autodesk Adobe Avid Assimilate
Plugin for Editors with Extensive File Support
Contemporary production workflows are able to access an ever-increasing choice of acquisition, production, mezzanine and output devices and formats. Unfortunately, the proprietary nature of these media tools often leads to time consuming and potentially lossy translations of content, simply to allow other creative tools to access them. MediaReactor Workstation was designed to alleviate this problem. MediaReactor Workstation provides access to the widest range of file formats of any single plugin package. It specializes in high quality conversion on the fly, on everything from ancient OMF JPEG to the latest camera acquisition formats from Weisscam, Phantom, Sony and Arri. Coupled with its incredible range of file and codec support, MediaReactor Workstation provides a group of plugins that make the content directly compatible with most major editing and creative software on Mac and Windows systems.
MediaReactor Workstation provides support for the three major operating systems that have well defined plugin systems (for Linux, please contact Drastic for available options). The primary plugin interfaces on Mac OS-X, Windows 32 bit, Windows 64 and Linux x64 are:
- Digital Vision Nucoda (available from Digital Vision)
- Autodesk Flame, Flare and Lustre 2016/2017/2018/2019
- Avid Media Composer/Symphony/NewsCutter 6, 7 & 8 64 bit AMA access plugin
- Avid Media Composer/Symphony/NewsCutter 5.5 32 bit AMA access plugin
- Adobe file import and export plugins CS5.5/6.x and Creative Cloud 2014 64 bit
- Adobe file import and export plugins CS4/5 32 bit
- Assimilate Scratch and Scratch Lab SPA plugin
Avid and Adobe are available on all platforms allowing seamless access to content with platform independence. Support of older editing products in MediaReactor Workstation allows access to the latest file formats without having to upgrade your editing software. Drastic is dedicated to supporting as many file formats as possible on all three major operating systems and supporting all major production tools that provide a plugin interface.
Live Event Editing in Premiere and Media Composer
MediaReactor Workstation also provides advanced edit-while-recording of live events directly in your favorite editing software, when coupled with a live event compatible recorder. To take advantage of this huge time saver, set up your compatible recording device (Drastic DDR, MediaNXS or a 3rd party system like XOS Hurricane Replay), begin recording and load the various camera files directly into Media Composer or Premiere. All material recorded at that point is immediately available for editing, and as new material is recorded it automatically becomes available on the editor. Simply edit as normal, building packages, melds, internet content or new packages during the game, rather than having to wait and work long after everyone else has gone home.